And that was August

So, nothing much to report. Nothing really concrete, anyway.

I’ve been messing with Acid Pro, which was originally was produced was Sony Software but is now published by Magix. Not all that enamored with Magix, honestly. I upgraded both Acid Pro (and Vegas Post, also once by Sony and also now by Magix) earlier this year (March or so). But now there are new upgrades to both, and you’d think, “You upgraded only a couple of months ago? Here’s an upgrade for FREE or at least very cheap!”

Nope. Around $150 for Acid (and $300 for Vegas). Sorry, no. There used to be (and really ought to still be) some kind of loyalty benefit for those who have upgraded within a certain time period, but I guess I’m a victim of old thinking.

As for Acid itself, I’m trying to get it to cooperate with what I want to do. However, like almost every software I’ve ever used, it’s a struggle between what you want and what it will permit you to do. VST instruments appear or don’t based on…something I cannot discern. Data is clearly written, but no sound comes out.

I use Acid because I paid for it (see above) so I hesitate to jump to a different platform, even a free one. (In fairness to Vegas, it’s mostly okay.) But sometimes you have to take the plunge.

I also went against my instincts and signed up for the Adobe “Photography” bundle, where it’s a monthly charge. I’m not really happy with that decision, to be honest. It seems much harder to find the simplest things.

Here are some works, which I could have done with CS6 (I’m pretty sure). Maybe I’ll find some hidden gems. There is a “Sky Replacement” feature which seems to work really well, so there is that.

These were both mostly hand drawn.

Robert the Cat (TM) cameos in the second one as you can see.

In other Robert the Cat (TM) news: well, he’s still here. He loves receiving affection and attention, and while he he doesn’t know how to dispense the same, he’s…learning, slowly. The other day, rather than napping in his cat tree, he lay near to me. He reached out his paw and touched my leg. Mind, he had his claws out, so it wasn’t comfortable for me, but still I guess that counts for something. Doesn’t really tally against the constant biting and slashing, but then one can’t have everything I suppose.

No real ideas for any animation projects. Things occur to me, and I’ll work on them a bit, but then they flitter off.

Speaking of which, thanks for stopping by, and we’ll see you again next month.

“The Window”

One of the big things on YouTube in recent months (early 2022, for those of you in the future) has been “The Backrooms.” These are short film clips taking place in an odd, yellowish series of corridors. They are, of course, inhabited by a series of strange monsters.

They follow the tradition of “found footage” movies, a genre I find mostly annoying, but they’re interesting.

I decided I wanted to do something similar, with a single static scene of a corridor. And by “similar” I mean something that generates the same sense of vague unease. My corridor is toothpaste-green, rather than custard yellow, and the camera stays put.

It was a fun thing to try and figure out.

Enjoy, and thanks for stopping by.

“Imparting”

The title for this just kind of struck me, and I like it: it doesn’t imply a direction or a course of action, it just means that one set of knowledge was given out from A to B. But who is A, and who is B? That’s for someone else to decide.

This was a project that came about from desperation–I’d finished and posted “The Path” and there were no ideas that jumped out at me. I was genuinely in a panic state; had I exhausted all that I thought I had to say?

But this one poked out, I thought, “Why not?” and I basically enjoyed working on it. The third act revelation (if that’s what it is) came to me one night when I was just falling asleep. I immediately thought, “That is a stupid idea, don’t do it,” but I did anyway…which probably says more than I intend.

Anyway, here it is. Enjoy, and thanks for visiting.

Late December, 2021

So here we are the end of another year. What’s happened this month?

Got a toothache which I thought would lead to another tooth pulled. Fortunately not, the oral surgeon had some different ideas which seem to be working.

Finished the animation project. Link is below.

I feel completely drained of any creative ideas. “The Path” took so damn long that it took all the ideas with it.

I’ve been messing around with Blender, and am kind of slightly getting to know my way around.

Other than that, a typical month. And we will see you next year.

Late November

Well, here it is again, the end of the month. This month has been a pretty productive one, as the animation project is finished (aside from a couple of sound bits and some timing fixing.) So there’s that.

On the bad side, my struggle with the bottle is in full flower. That’s not good, but I’m unsure how to fight it. I know I can, and I have, but it keeps coming back.

Anyway, it’s now officially the Christmas season, which typically depresses me. But I’ll try to be of good cheer.

Anyway, that’s it for now. See you next month.

Animation, April 2021

So, there’s a new animation from me, published on Saturday. And the good news is, it’s only 40 seconds long!

It’s nothing much, a mood more than anything else. But it was fun to do, and as always, a way to push my abilities further.

And here it is. Enjoy, and thanks for visiting.

Instruction 4

Well, I posted the 4th and final chapter of “Instruction” on Saturday, and I forgot to mention it here!

I think it’s because, overall, the story doesn’t really add up to anything. There are parts I like, scenes that I think really work, and some good designs. But taken as a whole, it doesn’t seem to be a single thing. It’s just a collection of parts that remain parts.

It’s also just over seven minutes long, so there’s that. That means that the whole story is almost 25 minutes long, which is too long for something that (to my mind) isn’t more than what it is. I know that last bit doesn’t make sense, but there it is.

Below is the link for the curious, and as always thanks for visiting.

Instruction – Part 4 – Conclusion.

Instruction 3

So, “Instruction” is taking longer than I thought. Actually, it’s taking about as much time as I should have realized, it’s just starting to sink in.

Anyway, I thought Part Three would be the ending, but it turns out it’s going to need a few more minutes which would push it (probably) over the ten-minute mark. I really don’t want to post a video that long; my own viewing habits, particularly for certain subjects like animation, make me reluctant to watch anything that long. Therefore posting anything that long would seem counter to my own view as a consumer.

Plus, the work has been pretty all-consuming and at a certain point, I just get sick of it and don’t want to touch it. Which would mean a delay of several weeks, and posting something so long I probably wouldn’t watch it myself.

So, Part Three adds some more stuff, but doesn’t yet wrap things up. That will be the job for Part Four. There’s a lot of Part Four already animated, it just isn’t done yet.

But in the meantime, here’s Part Three.

Thanks for visiting, as always, and I hope to see everyone really soon.

November 2020

Well, there’s November. A great deal of work has been done on the new project, with which I hope to conclude “Instruction.”

At least the visual part; I haven’t done anything with the sound.

Will it be presentable before the end of the year? I kind of doubt that, but occasionally I am surprised.

See you next month, and thanks for stopping by.

October 2020

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Well, part three of “Instruction” continues to move along, though without a real strong framework…I’ve got scenes that could literally be placed anywhere. That’s not good, as far as I’m concerned–story points should be embedded in every scene so that they eventually add up.

But since this story is so nebulous, I guess I’m not surprised the story points are not evident. Oh well.

See you next month.